Home Technology Todd Howard surprised by the sheer brilliance of Starfield ships’ customization tools.

Todd Howard surprised by the sheer brilliance of Starfield ships’ customization tools.

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Todd Howard surprised by the sheer brilliance of Starfield ships’ customization tools.

In a recent interview with Insomniac Games’ founder Ted Price, Todd Howard, the creative director of Bethesda Game Studio, expressed his surprise and delight at the creativity of the community when it comes to building ships in the upcoming game Starfield. Howard mentioned that they had created some cool and funny ships themselves but were amazed by how far players have pushed the boundaries and their willingness to share detailed building guides. He emphasized that giving players tools to play with and explore is a guiding goal for the studio, and they view ship building as a whole other character in the game, providing players with a unique creative experience.

Howard also mentioned the modding community and their fast-paced contributions. When asked about the systems with the most potential, he singled out ship building, as it was a new venture for the studio. He noted that ships have the potential to be taken with players, unlike base building, which is left behind. The team at Bethesda was excited by the level of creativity and agency that ship building offers, comparing it to the popular game Kerbal Space Program.

The article highlights some of the incredible ships that players have already created, including a Star Wars Imperial Destroyer, for which a 21-page how-to guide was necessary. Fans have also built ships inspired by Star Wars, Halo, and even the iconic Thomas the Tank Engine. The limitless possibilities in ship building have captivated players and showcased the potential for unique and imaginative creations in Starfield.

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