The open-source game engine Godot gained attention due to a policy change by Unity, which led to developers like Mega Crit switching engines. Mega Crit announced that they would use Godot to create Slay the Spire 2 after Unity backtracked on their unpopular per-install fee policy that caused chaos in the gaming community. Despite the controversy, Godot has proven to be a viable alternative for certain types of games, as evidenced by Slay the Spire 2 and other titles like Survival FPS Road to Vostok.
One of the major advantages of Godot is that it is offered under the MIT license, making it free for any purpose and funded by donations. This accessibility has attracted developers like Mega Crit and Re-Logic, who are among its major sponsors. For aspiring developers or hobbyists with coding ambitions, Godot has shown to be intuitive and powerful enough for their needs, challenging the notion that professional game developers may require a more established engine like Unity. With the announcement of Slay the Spire 2 being made with Godot, it further cements the engine’s credibility in the gaming industry.