Obsidian Entertainment has responded to criticism around its upcoming fantasy RPG, Avowed, acknowledging that there is still work to be done before players can experience the game for themselves. Avowed Game Director Carrie Patel recently appeared on the Dropped Frames podcast to discuss the game’s development. She emphasized that the demos that have been released to the public represent somewhat dated builds due to the nature of game development. Patel also highlighted that fan feedback has been helpful in identifying areas for improvement, showing that the team is actively working on addressing concerns.
Patel acknowledged that it has been “heartening” to see fans call out things that the team is actively working on, such as the sense of hitting and impacts while attacking enemies. She reassured fans that these concerns have either been addressed or are currently in the process of being addressed. The development team at Obsidian closely follows online commentary surrounding Avowed, using fan feedback as a point of discussion internally. The game is expected to launch for PC and Xbox Series X | S this fall.
Overall, Obsidian Entertainment has been responsive to fan feedback and constructive criticism, showing a commitment to improving Avowed before its official release. Fans can look forward to an RPG that offers multiple endings, even though the game won’t allow players to romance their companions and will only offer the choice to play as a human or an elf. As the development team continues to refine the game, it’s clear that they are taking fan input into account as they work towards creating a compelling fantasy experience.